

Week:
Level:
Content:
Details:
7
Beginner
Scratch Events Code Block
Introducting students to the events code block. Students will learn using "when" condition
Create a new project, delete the default cat character
Add a butterfly character
Add "when 'flag' clicked" code block from the Events tav to the code window
Add "move 10 steps" code block to the code window and change '10' to '20', then combine the blocks
Click flag icon to see the code executes when the condition is fulfilled
Learn using "when" condition by passing keyboard keys:
Delete "when 'flag' clicked" code block from the code window
Add "when 'space' key pressed" code block to the code window
Combine "move 20 steps" code block and "when 'space' key pressed" code block
Press Space key on the keyboard to see the code executes when the condition is fulfilled